

Weapons are sometimes hidden behind objects or dropped by enemies. The game supports two-player simultaneous play. If the player runs out of health, the game ends but can be continued as long as credits remain. Players also lose a point of health if they shoot civilians or fellow lawmen. The player starts with three to five points of health (depending on the difficulty level) and loses one when hit by enemy fire. These weapons are fired and reloaded the same way as the standard revolver, except the Gatling gun and cannon cannot be reloaded. These can be picked up by shooting them when they appear and last until the player takes damage. Some stages contain other weapons, including rifles, shotguns, and even a cannon. Using the Justifier, pulling the trigger while pointed toward the screen shoots and pulling the trigger when aimed away from the screen reloads. The player's revolver holds six rounds and can be reloaded with. Using a standard control pad, the D-pad moves the crosshair around the screen and fires. Stages consist of multiple scenes in which outlaws appear and fire on the player if not dispatched quickly. It is played from a first-person perspective and the camera automatically moves through each stage on a set path.

In both fighting modes, players take time away from the streets to perform target practice.The game is a light gun shooter like its predecessor. In the latter, they can pick which level they want to play next. In the former, players advance through the levels in order. Gamers can also switch between Arcade mode and Street mode. Players advance in rank as their accuracy level improves from sergeant all the way to commander. Shooting civilians leads to demotion in rank as well. Accidentally shooting a civilian or fellow officer in Lethal Enforcers also leads to the loss of a life. A player starts with five lives and loses one whenever they are shot by a criminal. Taunts from criminals and pleas from civilians continue throughout the game and lend to its tense atmosphere. In short, the environments are gritty and realistic. The Chicago skyline is visible, and police officers wear badges based on actual insignias. The visuals of this game use photographs of actual city locales. A second player can also play the game as a helper to the main character. To reload, players fire away from the screen.

No matter which weapon is being used in play, up to six shots can be fired. Weapons pop up throughout Lethal Enforcers to assist players in their fight against evil. Shooting a criminal boss earns bonus points. There is an onslaught of criminals near the end of each level. It's clear who the criminals are because their faces are covered with masks of sunglasses.

The goal of the game is to shoot bad guys without injuring civilians. There are six of these in total, and expert players can make it all the way to the Chemical Plant Sabotage stage. Players engage in high-speed car and helicopter chases and keep shooting throughout.Starting with a training phase, players in Lethal Enforcers move up in levels. His first move is to check in at a bank, and from there the action begins. Energized when his bosses beg him for help, he hits the streets running. He's told that a large and ruthless crime syndicate is now operating in his city. One day after finishing a doughnut in a coffee shop, Marshall gets a call from his superiors. He's an elite officer in a city so violent that the other officers in his unit have been killed. For its violence, this title receives a rating for Mature Audiences.The main character in Lethal Enforcers"for Super Nintendo is a Chicago policeman named Don Marshall. Along the way, you'll attempt to shoot and eliminate all hostile forces in your path. You'll attempt to save the day by preventing an airline hijacking at Chicago International Airport. In this prequel to Lethal Enforcers II: Gun Fighters, you'll enjoy a classic Konami shooter-genre arcade game that lets you protect the streets as a green Patrolman. Lethal Enforcers for Super Nintendo is an in-home game that takes you back to the fun days of coin-operated video games of the early- to mid-1990s.
